﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Eixos3D
{

    class events
    {

        public events()
        {
        }

        public static bool isPressed(KeyboardState keyboard, Keys key)
        {
            return (keyboard.IsKeyDown(key));  
        }

    }
}
